Add Active Learning. Save Course Work. Empower Students.
Add a turn-key active learning tool to your political science class that saves course prep, is AI plagiarism proof, and empowers students to fully engage in course concepts while building life skills.
Dr. Andy Tuholski of Indiana University Kokomo has won the Experiential and Active Learning Award for his innovative use of Statecraft Simulations in the classroom.
In her recent publication, Professor Jennifer Epley Sanders , found that using Statecraft in an introductory International Relations course resulted in positive student feedback and successful performances on assessments.
13
Years in Business
20
Countries
450+
Universities
4,057
Simulations
125K+
Students
Effective teaching tools used worldwide built by simulation fanatics
At Statecraft, we’re passionate about making learning fun. We’ve been immersing students in the art of government and diplomacy for the past 13 years and have helped instructors facilitate unforgettable classes for thousands of students all over the world!
EIGHT epic statecraft products:
Statecraft International Relations (IR) is our flagship Simulation: an immersive, addictive experience where students become world leaders. They’re grouped into countries in a virtual world where they must collaborate and compete to achieve goals for their own country and for the world. Meanwhile the simulation shows them just how difficult world leadership can be: they must balance domestic and international constraints and respond to emerging crises while keeping their ultimate goals in mind. At the conclusion of the simulation they’ve had an opportunity to experience the drama and challenges of world leadership first-hand, leaving them with a deep personal understanding of IR course concepts.
Both instructors and students rave about this product as a fun and engaging way to actually experience IR course material. That’s why it’s the most innovative, effective IR teaching tool in the world: used in 15 countries at more than 300 universities. Experience it for yourself! Book a demo here >>
Statecraft IR Simulation Basics:
- Class size: 5 to 1,000+ students; classes over 84 students will have multiple worlds
- Format: Great for both online and in-person class formats
- Sim Duration: 7 to 10 weeks, recommended launch 3rd week of the semester
- Cost: $35 per student, paid by students when they enroll (just like a textbook)
Statecraft International Relations (IR) Lite is a mini-version of the full simulation experience that is great for teachers who prefer a halved runtime of only four weeks. Your students will become world leaders grouped into countries in an addictive virtual world where they must collaborate and compete to achieve goals for their individual country and for the world. Meanwhile the simulation shows them just how difficult world leadership can be: they must balance domestic and international constraints and respond to emerging crises while keeping their ultimate goals in mind.. At the conclusion of the simulation they’ve had an opportunity to experience the drama and challenges of world leadership first-hand, giving them a deep personal understanding of IR course concepts.
Statecraft IR Lite Simulation Basics:
- Class size: 5 to 1,000+ students; classes over 84 students will have multiple worlds
- Format: Great for both online and in-person class formats
- Sim Duration: 4 weeks launch whenever you want!
- Cost: $24.75 per student, paid by students when they enroll (just like a textbook)
How is it different from the "Full" Statecraft IR Simulation? Quick List:
- Halved runtime
- Reduced number of simulation-triggered events, which reduces the number of course concepts covered
- Countries are pre-configured to launch into gameplay immediately
- Student military abilities and overall game complexity are significantly reduced
Despite being “Lite” we continue to get glowing feedback from both teachers and students for this product. If you’re curious to try a Statecraft Simulation as a first-time user, Statecraft IR Lite is a fantastic introductory product! You can book a demo now or keep reading to here:
The Statecraft International Security (IS) Simulation is an intense, addictive virtual experience in which students experience the drama of high-stakes national security issues firsthand. They’ll be grouped into countries, and as world leaders they must work together both to advance their countries’ more narrow interests and to deal with emerging international security crises. An array of cooperative, competitive, and secret country goals are carefully crafted to produce realistic security challenges that are very difficult to solve. It’s a complicated balancing act: how do they promote their own country’s interests while maintaining alliances, dealing with rising powers, and confronting domestic political and resource constraints?
Students will be challenged by the simulation events as well as their classmates which creates an active learning environment where real learning happens. They’ll conclude with a new understanding of International Security course concepts plus a deep appreciation for the challenges of world leadership, especially when it comes to security strategy and decision-making.
Instructors report that the IS Simulation is the most heated Statecraft Simulation and many consider it the most fun. Experience it for yourself! Book a demo here >>
Statecraft IS Simulation Basics:
- Class size: 5 to 1,000+ students; classes over 84 students will have multiple worlds
- Format: Great for both online and in-person class formats
- Sim Duration: 7 to 10 weeks; recommended launch 3rd week of the semester
- Cost: $35 per student, paid by students when they enroll (just like a textbook)
The International Organizations (IO) Simulation demonstrates just how challenging it is to work in the global arena striving for international consensus. Students are grouped into country teams where they become the world leaders striving to achieve individual country goals along with both competitive and collaborative world goals AND secret goals that mean each country has a hidden agenda. They’ll attempt to solve serious world crisis situations and feel the frustrations of trying to work through an organization such as the U.N. Even if they do reach an agreement, how is that enforced? Who really is responsible for maintaining world order? Can they actually trust the other countries to uphold their end of the agreements?
As they grapple with these big International Organization dilemmas they’re also concurrently attempting to care for their own citizens, balancing both domestic and international factors. Questions will arise that become prime teachable opportunities as students experience course concepts firsthand in a personal, emotional way.
The Statecraft IO Simulation empowers you to transform your class into an immersive, unforgettable learning experience you’ll enjoy just as much as your students. Book a demo here >>
Statecraft IO Simulation Basics:
- Class size: 5 to 1,000+ students; classes over 84 students will have multiple worlds
- Format: Great for both online and in-person class formats
- Sim Duration: 7 to 10 weeks; recommended launch 3rd week of the semester
- Cost: $35 per student, paid by students when they enroll (just like a textbook)
In the Statecraft U.S. Government Simulation students take on key roles including members of Congress, executive branch officials, and members of the media and interest groups. As they collaborate and compete to achieve their goals they’ll experience the drama of U.S. politics firsthand. Every student has the potential to dramatically impact the outcome of the simulation, which culminates after five weeks in a final election where students see their decisions manifest in final results.
As students attempt to navigate their role, their goals and the U.S. political system they’ll get sucked into the excitement of the simulation. Questions will arise along the way that become prime teachable moments and they must apply course concepts to successfully achieve their strategies. Engagement creates an active learning situation where they experience U.S. government in a personal, unforgettable way. Plus, students gain competence in valuable career skills like leadership, strategic thinking, negotiation and communication tactics that help them thrive in the “real” world!
With over 100 possible outcomes every class is a completely unique and exciting new experience! Curious to learn more? Book a demo here >>
Statecraft U.S. Gov Simulation Basics:
- Class size: 5 to 1000+ students; large classes are easily accommodated by running multiple simulations
- Format: Great for both online and in-person class formats
- Sim Duration: Five to six weeks launching in the second half of the semester
- Cost: $24.75 per student, paid by students when they enroll (just like a textbook)
Statecraft U.S. Government Lite is a mini-version of the full simulation experience that is great for teachers who prefer a halved runtime of two to three weeks. Your students take on key roles including members of Congress, executive branch officials, and members of the media and interest groups. As they collaborate and compete to achieve their goals they’ll experience the drama of U.S. politics firsthand. Every student has the potential to dramatically impact the outcome of the simulation, which culminates after five weeks in a final election where students see their decisions manifest in final results.
Statecraft IR Lite Simulation Basics:
- Class size: 5 to 1000+ students; large classes are easily accommodated by running multiple Sims
- Format: Great for both online and in-person class formats
- Sim Duration: Two to three weeks, launching in the second half of the semester
- Cost: $17.75 per student, paid by students when they enroll (just like a textbook)
How is it different from the "Full" Statecraft U.S Gov Simulation? Quick List:
- Halved runtime
- Reduced number of simulation-triggered events, which means a smaller subset of course concepts covered
- Roles are pre-configured to launch into gameplay immediately
- Simplified bills and decision-making processes
Despite being “Lite” we continue to get glowing feedback from both teachers and students for this product. If you’re curious to try a Statecraft Simulation as a first-time user, Statecraft U.S. Government Lite is a fantastic introductory product! You can book a demo now or keep reading to here:
The U.S. Foreign Policy Simulation casts a bright spotlight on policymaking processes and the links between U.S. domestic and international politics. Students are surprised when events in Syria, a seemingly minor world player, cause a major upheaval that requires decisions with far-reaching ramifications. As a major global player in an interconnected world, the U.S. cannot separate its own security and prosperity from conditions overseas. At the same time, U.S. policymakers face domestic political constraints; politics does not “stop at the water’s edge.” Students will grapple with this complex mix of constraints and opportunities on a very personal level through this simulation.
Your students take on the roles of members of Congress, executive branch officials, and members of the media and interest groups. Over the course of five weeks they’ll attempt to advance their virtual “career” while navigating the U.S. political system and crises overseas. Events in the simulation will challenge them to contemplate important questions: How do we play a responsible leadership role in this connected world? How do we care for and protect our own citizens when we also have obligations and responsibilities to help maintain security in the entire world? It’s both overwhelming and exciting; your students will be quickly sucked into the game and finish with a much deeper understanding of U.S. Foreign Policy course concepts. Experience it yourself! Book a demo here >>
Statecraft U.S. Foreign Policy Simulation Basics:
- Class size: 5 to 1,000+ students; large classes are easily accommodated by running multiple simulations
- Format: Great for both online and in-person class formats
- Sim Duration: Five to six weeks, launching in the second half of the semester
- Cost: $24.75 per student, paid by students when they enroll (just like a textbook)
The Statecraft MUN Digital Assistant is your ultimate MUN program companion! It automates two four-week MUN run-throughs for your class, saving you massive amounts of time by fulfilling all your admin needs. The platform automates the process to move students from position paper to working paper to drafts to full resolutions week by week. It prompts students at every step in the process, plus collects and counts all of the votes. Students receive thorough guides for research, paper writing, coalition building, debating and speaking. There are convenient organization systems built into the platform so it’s easy to find all documentation and collaboration tools facilitate student teamwork.
Free yourself of admin headache so you’re able to focus on what’s truly important: personal coaching, training and mentorship for your future model citizens! Sign up for your MUN Digital Assistant Now >>
Statecraft MUN Digital Assistant Basics:
- Class size: Unlimited! Works for any class size
- Format: Great for both online and in-person class formats
- Sim Duration: Two 4-week run-throughs = 8 weeks of MUN practice
- Cost: $17.75 per student, paid by students when they enroll (just like a textbook)
Student map interface
In the nav bars at the top students can access all of the critical information for their world as well as look at their intelligence data for other countries. They’ll be able to access their Diplomacy, Military, Intelligence, Domestic and Research activities as well as manage their Resources.
Diplomacy
- Build International Organizations
- Collaborate to solve global issues like climate change, world hunger, terrorism, and human rights.
- Construct Treaties
- Exchange Ambassadors
Military
- Enhance military technological capabilities
- Strategically build their national defense strategy
- Build and maintain a navy, air force, and army
- Forge collective security alliances
Intelligence
- Spy on other countries' domestic politics, economy, and military capabilities
- Build counter-intelligence capabilities to limit spying in their own country
- Run covert operations to sabotage and undermine other countries
Domestic
- Enhance your Citizens' Healthcare and Unemployment System
- Improve your Justice System and Environment
- Invest in Public Education and University Systems
- Foster your country’s unique culture and gain tourism points!
Research
- Gain new, powerful technologies that can enhance domestic ratings such as health, safety, the environment, or improve national security
- Trade technologies with other countries to more rapidly develop their Quality of Life and National security
Resources Bar
- Manage economic resources
- Budget for enhancing domestic infrastructure or security
- Trade with other countries and develop relationships with countries that produce needed resources
"IT ILLUSTRATED SO MANY OF THE CONCEPTS"
I first used the IR Statecraft during a summer International Relations course. It was a great way to utilize some of the time out of an almost 3 hour long, 5 day a week course. The students were able to figure out the game easily. It illustrated for them so many of the concepts that we were reading about and discussing in class. And (most importantly) it was easy for me to set up, run, and keep track of. I’ve used Statecraft in every Intro to IR course, and Intro to International Security course I’ve taught since.When I started teaching American Government classes, I immediately sought out some sort of simulation game for my students to play. I tried one or two other games before Statecraft came out with it’s American Government Sim. The other games were unwieldy and required a LOT of work on my part to set up and run the simulation. And students just didn’t get engaged. When I found out that Statecraft was working on an American Government Sim, I was so excited, I signed my next course up to beta test it! The American Government Sim has all the important hallmarks of the IR Sim. It’s easy for me to set up, run and keep track of. Students can get VERY invested in the game. And it helps illustrate things like separation of powers, checks and balances, and other important concepts that we discuss in class. Most importantly for me, the American Government Sim doesn’t go easy on the students. They come out of it realizing just how difficult it must be for our leaders in government, the media, and interest groups to do their jobs, and how competing interests can make what seems like a simple decision, much more complicated.
I 100% recommend the Statecraft sims to IR and American Government teachers and professors!
Experience Statecraft Today
Leverage innovative technology to teach course concepts
- 100% online, mobile-compatible and available 24/7 so all Statecraft products work equally well for online or in-person class formats
- Gamelike play captures student interest and creates intense engagement online
- Students must collaborate to be successful, fostering communication and class participation
- Active learning means students better absorb and retain the lessons they experience virtually
Students are digital natives who love games!
We hear stories of student simulation fanatics from many customers; these teaching tools are fun for both students and professors. Students are immediately hooked by the game-like play and then they are challenged by a sophisticated program that teaches not only course concepts but also career skills such as leadership, strategy and critical thinking.
Know student work is authentic; Statecraft Simulations promote academic honesty
The unique nature of Statecraft Simulations means every class is one-of-a-kind and that makes assignments plagiarism-resistant. It’s practically impossible to outsource an assignment that requires students to reference their personal experience, unique class situation and the simulation innerworkings; that’s knowledge only they have!
In the recent 2019 scholarly article The Statecraft Effect: Assessment, Attitudes, and Academic Honesty, through a multimethod research design John Linantud & Joanna Kaftan concluded that Statecraft had a positive effect on academic honesty. They also noticed that students were so engaged and interested in the simulations that they actually wanted to share their personal experiences in assignments. Students even felt increased confidence in their ability to complete assignments and to succeed in the class.
Engage students for successful, effective classes
Using a digital simulation allows you to demonstrate course concepts in an active learning environment. Students experience global politics on a personal level so they understand and absorb your course material much better.
- More engagement inside and outside of class
- Improved class attendance and course popularity
- Students develop career skills like leadership that make them more employable
- Teamwork fosters social connections, friendships and a sense of community
True teaching & learning opportunities
Often students start with great strategic plans but lack the diplomacy to implement them. They may have errors like bad planning, not thinking through the reactions of others or poor communication. These failures are the true teaching and learning opportunities; as humans we often absorb lessons best when we get something wrong and experience the pain of failure. Fortunately, students can still succeed in the class even if they don’t “win” in the simulation.
Lessons are applicable to real life situations
Students have more than enough resources and opportunities during the game play to make mistakes, learn from them and ultimately succeed in the simulation and class. That gives them a chance to learn important life lessons in a low-stakes environment and later apply their experience to truly important situations like the workplace.
Every Simulation scenario is unique
- Statecraft increases both student engagement and academic honesty
- Students' experience with the simulation qualifies them to answer course-specific questions
- 94% of students stated that Statecraft Simulations provided incentives to “think outside the box”
- Using Statecraft as a case study for prompts on abstract concepts allows learning to be both course-specific and tied to broader political science concepts
Students want to share their experiences
- Engagement with the simulation and interaction with classmates increased their desire to succeed not only in the simulation and the class, but also their desire to share their intense simulation experience in class assignments
- Students exhibit increased confidence in their own ability to complete the class assignments
- 97% of students agreed that instructors should assign Statecraft Simulations to future students
See the full article “The Statecraft Effect: Assessment, Attitudes, and Academic Honesty” >>
"INSTRUCTORS ENJOY STATECRAFT AS MUCH AS THEIR STUDENTS"
Statecraft is an engaging International Relations simulation that allows students to acquire personal experiences, which I have found helps them better relate to and understand complex concepts, such as nuclear deterrence, balancing power, and fostering cooperation though organizations. The number one complaint I hear from other professors about simulations, is the amount of work required on their part. Not Statecraft! This is a self-contained simulation that instructors enjoy as much as their students."AN IMPORTANT PART OF MY CLASSROOM TOOLKIT"
I have used Statecraft for over 3 years now and have been amazed at the way it elevates engagement in the classroom. The competitive element raises new and challenging concepts for my students. Media reports, readings or lecture may occasionally bring life to international politics. This tool allows me to ride the wave of their enthusiasm when they have a ready reference point for IR concepts and dynamics. I will continue to use Statecraft as an important part of my classroom toolkit."STATECRAFT CAN ENGAGE STUDENTS IN A WAY LECTURE DOESN'T"
When you think about the different levels of learning, when a student can apply their knowledge or when a student is experiencing an activity which then the textbook learning helps illustrate that really reinforces what they’re learning. Statecraft can engage students in a way lecture doesn’t. I recall having some pretty good feedback overall from the students in the class I used it in so I’d like to continue using it as much as I can.LEARNING OUTCOMES YOU CAN EXPECT WHEN USING STATECRAFT simulations
Knowledge acquisition, construction, integration and application
- Deep understanding of political science concepts
- Better understanding of course material
- Connecting knowledge to other knowledge, ideas, and experiences
- Constructing knowledge
- Relating knowledge to daily life
Cognitive complexity
- Critical thinking
- Strategic thinking and planning
- Understanding the repercussions of strategic decisions
- Reflective thinking
- Effective reasoning
- Creativity
Practical competence in real-life applicable skills
- Pursuing goals
- Communicating effectively
- Practicing diplomacy, which translates to increased professionalism
- Technological competence
Intrapersonal development
- Realistic self-appraisal
- Self-understanding
- Self respect
- Independent Thinking
- Identity development
- Commitment to ethics and integrity
Interpersonal competence
- Increased camaraderie among students
- Skills in conflict resolution
- Capacity to defend point of view
- Interdependence
- Collaboration
- Effective leadership and management skills
Civic engagement
- Global perspective
- Understanding and appreciation of cultural and human differences
- Social responsibility
- Knowledge of citizens' rights and responsibilities
- Knowledge of leadership challenges
4.72
out of 5 stars
Instructors rated Statecraft Customer Service 4.72 of 5 stars in the Spring 2021 User Satisfaction Survey
Excellent Customer Support
- You have help at every step of the process: from set-up to implementation with quick assistance for any questions you have along the way
- Both you and students can reach out to us directly at any time
- Our customer support is available 7-days a week from 7am to 11pm; we try to answer fast and always get back to you within 24 hours
- We’ll take care of students' technical questions so that you just handle the political questions
- Teachers who reach out and ask questions report some of the best overall simulation class experiences, so we highly encourage you to contact us!
Get your personal demo and start with Statecraft today!
We’ll give you a complete product tour, answer all of your questions and help you set up your first simulation.
"A GREAT TEACHING TOOL"
I use Statecraft whenever I teach the Introduction to International Relations course. Statecraft has been a great teaching tool to reiterate important concepts from the text that makes the learning experience enjoyable for students. It enables greater interaction in the classroom and generates interesting debates on competing domestic and foreign policy goals. Students come away with a better understanding of the complexities and challenges of policy making. It is a very useful active learning tool that students can benefit from tremendously."A REMARKABLY RICH SIMULATION"
Statecraft accomplishes the difficult feat of simultaneously engaging student interest and exemplifying important principles of international relations theory. It provides a remarkably rich simulation of world politics that practically runs itself with no need for time-consuming instructor intervention, while still allowing teachers of more specialized courses ample opportunity for customization. I recommend Statecraft without reservation to all instructors of undergraduate international relations."AN EXCELLENT ADDITION TO MY CLASS"
Statecraft was an excellent addition to my international relations course. The simulation ended up appealing to every student in the course, including students from seemingly unrelated majors and backgrounds. It seemed to teach itself and the intuitive interface meant that the class was able to get involved very quickly and easily. I plan on using Statecraft each time I teach International Relations.Statecraft Project LeaderMaker
As a company, we are passionate about student success! Our mission is to engage students in social science topics in a way that ignites their curiosity, excitement for learning, and social skills regardless of their learning styles or socio-economic disadvantages. In the spirit of this mission, we founded the Statecraft Project LeaderMaker, which donates simulation accounts to low-income high schools.
How it works:
- Colleges use Statecraft Simulations in social science classes
- Statecraft donates simulation accounts to low income high schools
- At-risk students are reengaged in school and gain employability skills
- More students graduate high school with leadership and employment skills
The number of accounts donated is determined by evaluating school’s free lunch percentage and unique budget constraints. Contact Joe at [email protected] to learn more about the program.
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